Welcome to the VRML WORLD of  jcheves
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ABOUT VRML
First a quick note: You need a VRML plugin to view these images. I prefer Cosmo Player and have designed my work to properly display with this viewer. Get it here. I have experienced some crashes with Win 98, IE5. It Seems Micro$oft and others have it's own versions now, so the developers seem to have abandoned further efforts to continue. Get information about VRML here.

In this introduction to the world of VRML, I will not attempt to explain the particulars of the code itself. Rather, as a graphic designer, I am interested in its' abililty to enhance the creation of interesting web sites.
Animation is a very exiting tool to add to the designers palette. Smooth, realistic animation is even more desirable. As much as I enjoy animated gifs, they leave a lot to be desired. To achieve a smooth transition, many frames are required, which result in large files, and long upload times. The above graphic would have been enormous had I attempted to get this result with gif construction.

As an interactive art form, VRML is developing rapidly. Credos are in order for the developers of this language, who, in my opinion, are forging the pathways to a truly interactive, efficient, and marvelous design tool for those concerned with the aesthetic properties of web sites.

M O R E   O F   M Y   V R M L

These currently comply with VRML Spec2 standards.
    SPINNING CONES: The Non-Conformist
    My VRML World: My experiment with pyramids, etc.
    GPS Satellite: Geographical Positional Satellite.
    Proto M: Prototype for human male.
    Proto F: Prototype for human female.
    The Star & the Cube: Pythagorean Diagram.
    Stellations: 3_6_8hedron.
    Stellations: 5_6_8hedron.
    Stellations: 4_5_6_8_9_10hedron.


I am working on a list of valuable VRML links. If you have a special site or an informative tutorial, please E-mail the URL to me so I can add it to my collection.

All Graphics and Art: ©  Joel R. Cheves 1995 - 99

Last Revised 11 November 1999.